An Augmented Reality Approach to Biomedical Education

To address the increasing impact of COVID-19 on education, I am part of a cross-disciplinary and cross-divisional collaborations between the Schools of Engineering, Arts and Sciences, Medicine, and Public Health to develop a “gamification” approach to education through the development of an augmented reality application to enhance both online and on-campus education at Johns Hopkins University and beyond. Our team has recently been awarded the Digital Education & Learning Technology Acceleration (DELTA) Grant. Learn more about our work here.